• Journal
  • Gallery
  • Products
  • Projects
  • Tutorials

Raytracer

Link to this picture

Alpha component and multiple collision per surface test. Note the self-shadowing.

Alpha component and multiple collision per surface test. Note the self-shadowing.

Link to this picture

Light passing through a surface is tinted by its colour; reflections can be combined with alpha textures.

Light passing through a surface is tinted by its colour; reflections can be combined with alpha textures.

Link to this picture

2008.04.29.03.gif

Link to this picture

2008.04.29.04.png

Link to this picture

2008.04.29.05.png

Link to this picture

2008.04.29.06.png

Link to this picture

2008.04.29.07.png

Link to this picture

2008.04.29.08.png

Link to this picture

2008.04.29.09.png
  • Introduction
  • VB6 Terrain
  • OpenWorld
  • Raycaster
  • SoftWorld
  • MDX DOOM
  • XNA Quake
  • Raytracer
    • 24/04/2008
    • 25/04/2008
    • 26/04/2008
    • 27/04/2008
    • 28/04/2008
    • 29/04/2008
    • 30/04/2008
    • 02/05/2008
    • 05/05/2008
  • BBC BASIC
  • XNA DOOM 3
  • Bletchley Park
Site Contents © Ben Ryves 2003–2023