Posts tagged DOOM
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- Adding sprite objects to the 3D world – Tuesday, 2nd November 2010
- Adapting a room from DOOM's E2M7 to the TI-83+ calculator – Thursday, 28th October 2010
- XNA DOOM3 – Thursday, 3rd July 2008
- DOOM Source – Thursday, 20th April 2006
- Lights, camera - action! – Wednesday, 22nd March 2006
- Making the world live – Monday, 20th March 2006
- No more holes. – Friday, 17th March 2006
- World's Worst Sector Splitter – Thursday, 16th March 2006
- Managed DirectX is awesome – Monday, 13th March 2006
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