Posts tagged BSP
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- A larger level, moving sectors and failed optimisation attempts – Monday, 29th November 2010
- Enlarging the world – Sunday, 7th November 2010
- Adding sprite objects to the 3D world – Tuesday, 2nd November 2010
- Adapting a room from DOOM's E2M7 to the TI-83+ calculator – Thursday, 28th October 2010
- Varying wall heights in a 3D engine for the TI-83+ – Monday, 25th October 2010
- A primitive 3D engine for the TI-83+ – Sunday, 17th October 2010
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