Posts tagged Sega Master System
Click on one of the following posts to view it. Alternatively, click here to view all posts on a single page.
- Arcs, segments and sectors in BBC BASIC for the Sega Master System – Tuesday, 12th October 2021
- Tape cycle frequencies and phases, plus VDrive3 support for BBC BASIC on the Sega Master System – Wednesday, 6th October 2021
- Refining the tape interface for BBC BASIC on the Sega Master System – Tuesday, 28th September 2021
- Loading BASIC programs from cassette tape to the Sega Master System – Monday, 16th August 2021
- Patterned fill modes for the Master System version of BBC BASIC – Tuesday, 10th August 2021
- Better plotting modes, text anywhere on the screen and double-height characters for Sega Master System BBC BASIC – Monday, 9th August 2021
- A four colour any-pixel-addressable video mode for the Master System – Wednesday, 4th August 2021
- Better drawing, editing, memory and emulation for BBC BASIC on the Sega Master System – Tuesday, 3rd August 2021
- Running BBC BASIC on the Sega Master System – Thursday, 22nd July 2021
- The completed Light Phaser to Justifier adaptor – Wednesday, 29th April 2020
- Adding some protective resistors to the Light Phaser to Mega Drive gun adaptors – Monday, 20th April 2020
- Simplifying the Light Phaser to Justifier adaptor to a two-chip solution – Saturday, 18th April 2020
- Using Master System Light Phasers to play Konami Justifier games on the Mega Drive – Saturday, 18th April 2020
- The completed Light Phaser to Menacer adaptor – Friday, 10th April 2020
- Fixing the Menacer detection but breaking the accuracy of the aim tracking – Thursday, 26th March 2020
- Using a Master System Light Phaser in Mega Drive Menacer games – Wednesday, 18th March 2020
- Modifying a Master System cartridge for use with flash ROMs – Thursday, 22nd August 2019
- A temporary solution for 3D games on the Master System without the 3D glasses adaptor – Monday, 29th July 2019
- New 3D renderer in Cogwheel – Monday, 10th August 2009
- C# emu2413 – Thursday, 8th January 2009
- Controller input updates to Cogwheel – Monday, 5th January 2009
- Sega Master System emulation in Silverlight – Monday, 15th December 2008
- 3D glasses and CPU cycle counting – Monday, 7th April 2008
- Sound, at long last. – Friday, 7th March 2008
- Joysticks and Game Genie codes – Monday, 3rd March 2008
- Cogwheel on Google Code – Sunday, 24th February 2008
- /INTerminable Interrupt Problems – Friday, 22nd February 2008
- Interrupts: A Fresh Start – Thursday, 21st February 2008
- Loading ROMs – Wednesday, 20th February 2008
- Necromancy – Friday, 8th February 2008
Subscribe to an RSS feed that only contains items with the Sega Master System tag.